Super Sic Bo Live Stats: How to Read the Tracker (and What Our First 3,122 Rounds Show)
By LiveCasinoData editorial team ยท Updated 2026-08-28 ยท 12 min read
Our Super Sic Bo tracker began logging rolls on 2026-08-27 and has recorded 3,122 rounds so far, a young sample compared with our other trackers. The live page shows dice totals, Lucky Numbers activity, drought gaps and the biggest paid multipliers. A boosted spot has paid in 27.32% of rounds so far, with a median win of 20x, and every widget describes the past rather than predicting the next roll.
Key takeaways
- The tracker at /games/super-sic-bo has logged 3,122 Super Sic Bo rounds since the collector started on 2026-08-27, roughly 29 hours of history as of 2026-08-28.
- A Lucky Numbers spot paid a boosted multiplier in 27.32% of rounds (853 of 3,122), with a median payout of 20x and a maximum of 1,000x reached twice.
- Dice totals mostly sit within a point of theory, but total 18 has landed zero times in 3,122 rounds against roughly 14 expected, a gap the tracker flags as early-sample noise, not a rule.
- The average gap between any boosted win is 3.7 rounds; a win of 100x or more has averaged one every 104.9 rounds, with the longest gap so far 400 rounds.
- This is the newest tracker on the site, so every figure here will shift as rounds accumulate; treat percentages as an early read rather than a settled baseline.
Live data: last 90 days of Super Sic Bo
Open the live tracker โ15 possible results tracked. The five most and five least frequent in this window are shown; the full breakdown is on the live tracker.
| Result | Observed | Theoretical | Difference | Avg multiplier | Max |
|---|---|---|---|---|---|
| hot12 | 12.88% | 11.57% | +1.31 | 11.9x | 1,000x |
| 10 | 12.67% | 12.5% | +0.17 | 5.7x | 88x |
| 11 | 12.02% | 12.5% | -0.48 | 7.3x | 88x |
| 9 | 10.98% | 11.57% | -0.59 | 8.1x | 500x |
| 13 | 10.07% | 9.72% | +0.35 | 7.2x | 88x |
| cold3 | 0.4% | 0.46% | -0.06 | 51.7x | 500x |
| 4 | 1.29% | 1.39% | -0.1 | 44.3x | 500x |
| 17 | 1.69% | 1.39% | +0.3 | 21x | 500x |
| 5 | 2.97% | 2.78% | +0.19 | 27.3x | 250x |
| 16 | 3.05% | 2.78% | +0.27 | 25.1x | 250x |
Source: LiveCasinoData tracker, refreshed every 10 minutes. Figures on the live page move as new rounds arrive.
Our Super Sic Bo tracker has logged every roll since the collector for this game went live on 2026-08-27, and as of 2026-08-28 that comes to 3,122 rounds across roughly 29 hours, far younger than most trackers on this site. This page explains what each round record holds, how to read every panel on the live tracker, and what a sample this size can and cannot tell you about a three-dice game. For the full rule set and every bet on the layout, see the Super Sic Bo guide.
Why does this tracker only cover 29 hours?
Because the collector was rebuilt from scratch on 2026-08-27, and everything before that restart simply is not in our database. There is no older archive to fall back on for Super Sic Bo the way there is for games we have tracked for months or years.
That matters for how you should read every number on this page. A dice total or a Lucky Numbers stat built on 3,122 rounds carries more sampling noise than the same stat built on 300,000, and small counts can look meaningfully off from theory purely by chance. We label figures below as an early read for that reason, and we will refresh this page with 30-day and 90-day windows once the tracker has run long enough to support them. At roughly 2,560 rounds a day, that will not take long.
What does a Super Sic Bo round record actually hold?
Each row stores the dice total, the three individual dice, which Lucky Numbers spots were lit before the roll, and which of those lit spots actually won. The result field is the dice total (3 through 18). The result_details field carries the three dice values, flags for small, big, odd, even, double and triple, the full list of lit bet spots with their assigned multiplier, and the subset of those that hit. The multiplier column stores the highest payout multiplier among any lit spot that won that round, defaulting to 1 when nothing boosted paid out; bonus_triggered flips to true and bonus_type reads "Lightning x{multiplier}" whenever it does.
That structure is what lets the live page rebuild every panel without re-querying the raw feed. Round counters, drought gaps, multiplier medians and the dice-total breakdown below are all computed from this one table.
How do I read the panels on the live tracker?
Each panel on the live tracker summarizes past rounds; none of them tells you what the next roll will be.
| Panel | What it shows | What it does not tell you |
|---|---|---|
| Results strip | The newest rolls with the three dice, total, and any paid multiplier | Nothing about the next roll |
| Dice-total distribution | Observed share of each total (3-18) against the theoretical share | Whether a total is "due" |
| Lucky Numbers panel | Which bet types were lit this round and whether one paid | Whether the next round will light more or fewer spots |
| Drought tracker | Rounds since the last boosted win, and since the last 100x+ win | How long the current wait will last |
| Probability calculator | Chance of at least one hit on a chosen total or bet over N rounds, from fixed odds | Real outcomes, since it is built from theory alone |
| Hot and cold | Totals landing above or below their expected share recently | Nothing causal; totals do not carry momentum |
| Streak and pattern finders | Runs and repeated sequences in recent results | Whether a run will continue |
| Heatmap | Round volume by hour and day (UTC) | Whether a given hour pays better; it does not |
The probability calculator is the one genuinely forward-looking panel, and only because it uses the fixed odds of three dice rather than our history. Everything else on the page describes rounds that already happened.
What do the first 3,122 dice totals show against theory, and is the missing 18 a problem?
Most totals sit within about a point of their theoretical share, with one visible gap: total 18 has not landed once yet. The table below compares our observed share of each total (n=3,122) with the theoretical share for three fair six-sided dice.
| Total | Observed | Theoretical |
|---|---|---|
| 3 | 0.45% | 0.46% |
| 4 | 1.31% | 1.39% |
| 5 | 3.01% | 2.78% |
| 6 | 4.13% | 4.63% |
| 7 | 6.18% | 6.94% |
| 8 | 10.19% | 9.72% |
| 9 | 11.18% | 11.57% |
| 10 | 12.81% | 12.50% |
| 11 | 11.63% | 12.50% |
| 12 | 12.75% | 11.57% |
| 13 | 9.93% | 9.72% |
| 14 | 6.66% | 6.94% |
| 15 | 5.00% | 4.63% |
| 16 | 3.20% | 2.78% |
| 17 | 1.57% | 1.39% |
| 18 | 0.00% | 0.46% |
Total 18 needs all three dice to land on 6, a triple-6, which theory puts at roughly 14 expected appearances in a sample this size. Zero is unusual but not impossible this early; treat it as a gap to watch as the sample grows, not as evidence the total cannot land. Every other total sits close enough to its theoretical share that the pattern already looks like a fair three-dice game settling in.
Zero triple-6 rolls out of 3,122 is a below-expectation result, not a broken game. Landing zero on a total with a roughly 14-appearance expectation is the kind of variance a small dice sample produces, the same way a coin can miss ten heads in a row without being unfair. Watch the number, do not act on it: a total's odds do not change based on how recently, or how rarely, it has landed, and that is true of every total on the layout, not just 18.
How often do Small, Big, Odd, Even and Triples land?
Small landed in 48.21% of rounds and Big in 49.55%; Odd landed in 48.94% and Even in 51.06%, both close to the roughly 48.6% theoretical share for Small and Big once triples are folded in. A triple, all three dice matching, landed in 2.24% of rounds against a theoretical 2.78% (6 out of 216 combinations); an exact double, two dice matching with a third different, landed in 42.99% against a theoretical 41.67%.
Among the triples observed so far, 4-4-4 came up 28 times, 1-1-1 fourteen times, 3-3-3 twelve times, 5-5-5 nine times, 2-2-2 seven times, and 6-6-6 zero times, the same gap that shows up as the missing total 18. A useful general fact here does not depend on our sample size at all: the chance of any single roll avoiding a triple-6 is 215 out of 216 combinations, or 99.54%, so a stretch without one is the expected outcome, not a rare one.
How often do Lucky Numbers light up, and how often do they pay?
An average of 4.0 bet spots are lit per round, ranging from zero (1.1% of rounds so far) to as many as 13 in a single round; most rounds light between three and five spots, which covers about 55% of the sample. Only Totals, Doubles, Triples, Any Triple and two-number Combinations get lit; Small, Big, Odd, Even and single-number bets have not appeared on a lit list once across 3,122 rounds.
A lit spot has actually paid in 27.32% of rounds, 853 out of 3,122. When it does pay, the average multiplier is 35.7x, the median is 20x, the 90th percentile is 88x, and the maximum recorded so far is 1,000x, reached twice. The distribution below shows how the paid multipliers break down among winning rounds.
| Paid multiplier | Times paid |
|---|---|
| 5x | 33 |
| 10x | 166 |
| 12x | 14 |
| 15x | 167 |
| 20x | 89 |
| 25x | 234 |
| 30x | 14 |
| 50x | 49 |
| 88x | 58 |
| 150x | 6 |
| 200x | 10 |
| 250x | 5 |
| 500x | 3 |
| 888x | 3 |
| 1,000x | 2 |
Do not multiply that 27.32% hit rate by the 35.7x average to estimate an overall return. The multiplier attaches to whichever bet type happened to be lit, and Totals, Doubles, Triples and Combinations each carry different base odds and different stake pools, so a blended figure built that way overstates the real return. For the actual certified return by bet type, see the Super Sic Bo RTP tracker, and for a full breakdown of how the Lucky Numbers feature works, read the bonus feature page.
What are the biggest multipliers recorded so far?
The two 1,000x wins both landed on Triple-4, on 2026-08-28 at 01:46 UTC and again at 08:36 UTC, and both came on a dice total of 12. An 888x Triple-5 paid twice, on 2026-08-27 at 12:13 UTC and 22:26 UTC, and an 888x Triple-2 paid on 2026-08-28 at 14:58 UTC. Three 500x wins round out the top results: Total-17 on 2026-08-27 at 13:50 UTC, and Total-4 twice, on 2026-08-28 at 03:42 UTC and 10:37 UTC.
Every one of those is a rare outcome inside a still-small sample. As more rounds accumulate, expect this list to be replaced by bigger and more frequent entries, since a longer history simply has more chances to produce an extreme result; that says nothing about the odds shifting.
How long can a boost drought run?
The average gap between any boosted win is 3.7 rounds, and the longest stretch without one so far is 28 rounds. Bigger wins are rarer and space out much further: a win of 100x or more has landed 29 times in the whole sample, an average of one every 104.9 rounds, with the longest gap between them running 400 rounds.
You can turn the 27.32% base hit rate into a rough chance of a dry streak: the probability of going N rounds with no boosted win at all is about 0.7268 raised to the power of N. Ten rounds with nothing lit paying out works out to roughly 4.4%. That figure will firm up as the hit rate itself settles over a longer sample, so treat it as an early estimate rather than a fixed constant. The same logic applies to the 1.1% share of rounds with zero lit spots at all; it is what we have observed so far, not a guaranteed long-run rate. A losing streak on boosted bets, however long, does not raise the odds of the next spot paying. The strategy guide covers why chasing a drought with bigger bets does not change the underlying math.
How does Super Sic Bo compare with Mega Sic Bo in our data?
They cannot be compared directly, because they are different games from different studios. Super Sic Bo is built and run by Evolution; Mega Sic Bo, despite the near-identical name and the same traditional Sic Bo betting layout, comes from Pragmatic Play. The RTP figures, the multiplier feature and every statistic on this page apply only to the Evolution table. If you are researching the Pragmatic Play version, use the separate Mega Sic Bo guide rather than assuming the numbers carry over.
Another Evolution dice table worth comparing is Lightning Dice, which uses a similar random-multiplier idea on a single die rather than three.
How do I check today's Super Sic Bo activity?
Open /games/super-sic-bo and set the window to 24 hours; the dice-total, Lucky Numbers and highest-multiplier panels then cover only the last day of rounds. Given the pace we have observed so far, roughly 107 rounds an hour, a 24-hour window will typically hold somewhere near 2,500 rounds once the tracker has run that long.
All timestamps in the feed and on the heatmap are UTC. If you were watching a session in the evening in Europe or North America, convert your local time before comparing it against the panel. Because this tracker is still building its first full day of history, a "today" view right now largely overlaps with the all-time figures on this page; that overlap will shrink as more days accumulate.
How reliable is this data, and when will it mature?
As reliable as the feed itself, and as limited as any sample under 30 hours old. We pull every round from the same casino.org results feed used elsewhere on the site, and nothing here is estimated or backfilled; a round that was missed by the collector is simply absent, not guessed at.
The honest caveat is timing, not accuracy: every percentage on this page can move by a meaningful amount as the sample grows from thousands of rounds toward the hundreds of thousands our older trackers hold. We will republish 30-day and 90-day windows once that history exists. Until then, use this page for what a live feed of dice rolls actually is, a record of what already happened, not a forecast. For a wider view of how observed results compare with certified math across every game we track, see the RTP monitor; for responsible-gambling context on droughts and session limits, see the Responsible Gambling Observatory.
No bet on the Super Sic Bo layout beats the house edge over time, whichever spot the Lucky Numbers feature happens to light next.
Frequently asked questions
What was the last Super Sic Bo result?
The results strip at the top of /games/super-sic-bo shows the most recent dice total, the three individual dice, and whether a Lucky Numbers spot paid. It updates as new rounds arrive from the feed. This article is static, so open the tracker itself for the current result rather than looking for a fixed number here.
How many rounds has LiveCasinoData tracked for Super Sic Bo?
3,122 rounds as of 2026-08-28, covering roughly 29 hours since the collector for this game started on 2026-08-27. That is our entire history for Super Sic Bo, not a 30-day or 90-day slice like our older trackers. The count grows by about 2,560 rounds a day, so the sample will deepen quickly.
What is the Super Sic Bo Lucky Numbers multiplier?
Lucky Numbers is Evolution's random-multiplier feature: before each roll settles, a batch of bet spots (Totals, Doubles, Triples or two-number Combinations) lights up with a fixed odds boost between 5x and 1,000x. If the dice land on a lit spot, that bet pays the boosted odds instead of its normal payout. Small, Big, Odd, Even and single-number bets are never lit.
Does Super Sic Bo have patterns or hot numbers?
No. Each roll of three dice is independent of the last, so a total that has landed often recently is not more likely to repeat, and one that is missing is not due. Our 3,122-round sample already shows normal short-run noise, including zero appearances of total 18, which is exactly the kind of gap a small dice sample produces.
How is Super Sic Bo different from Mega Sic Bo?
Super Sic Bo is an Evolution game; Mega Sic Bo, despite the similar name and shared traditional Sic Bo layout, is built and operated by Pragmatic Play. The two run on separate studios with separate math models, so a payout table, RTP figure or observed statistic from one should never be assumed to apply to the other.