Super Sic Bo Lucky Numbers & Multipliers Explained: 5x to 1,000x Odds From 3,122 Tracked Rounds
By LiveCasinoData editorial team ยท Updated 2026-08-28 ยท 13 min read
Super Sic Bo has no bonus round; instead its Lucky Numbers feature lights an average of 4.0 bet spots per round with a fixed multiplier from 5x to 1,000x, and any lit spot that wins pays that multiplier instead of its base odds. Only Totals, Doubles, Triples and two-number Combinations can be boosted, never Small, Big, Odd, Even or single-number bets. Across the first 3,122 rounds our tracker has logged since 2026-08-27, a lit spot paid out in 27.32% of rounds, and the biggest result so far is a 1,000x hit on Specific Triple-4, reached twice on 2026-08-28.
Key takeaways
- The RNG lights an average of 4.0 bet spots per round, and a lit spot actually wins in 27.32% of rounds (853 of 3,122 tracked).
- Only Totals, Doubles, Triples and two-number Combinations can carry a multiplier; Small, Big, Odd, Even and single-number bets have never been lit in 3,122 rounds.
- Multiplier values run from 5x to 1,000x; the median paid multiplier is 20x and the average is 35.7x.
- The biggest result on record is 1,000x, paid twice on Specific Triple-4, both on 2026-08-28.
- Boosted wins of 100x or more are rare, averaging one every 104.9 rounds, with a longest gap of 400 rounds in this early sample.
Super Sic Bo has no bonus round. Its equivalent feature is Lucky Numbers: before each roll, Evolution's random number generator lights up a handful of the Sic Bo layout's spots (Totals, Doubles, Triples and two-number Combinations) with a fixed multiplier from 5x to 1,000x, and any lit spot that wins pays that multiplier instead of its normal odds. Since our tracker started logging this game on 2026-08-27, it has recorded 3,122 rounds, and this page uses that early sample to show how often the feature actually pays. For the full rule set, start with the Super Sic Bo guide.
What is the Lucky Numbers feature in Super Sic Bo?
Lucky Numbers is a pre-roll multiplier feature, not a separate bonus game. Before the three dice settle, the RNG selects a batch of bet spots on the standard Sic Bo layout and assigns each one a fixed multiplier, and our data shows an average of 4.0 spots lit per round. Evolution shakes or drops three dice for every round, exactly as in classic Sic Bo, and that roll decides which bets win under the base payout table. What Super Sic Bo adds on top is the lighting: right after betting closes, a random selection of spots flashes with a multiplier value, and if the dice land on a bet that was lit, that bet is paid at the multiplier instead of its normal odds.
The number of lit spots varies by round. Our sample shows a spread from 0 lit spots (1.1% of rounds) up to 13 in a single round, with 3 to 5 lit spots the most common outcome, covering roughly 55% of rounds. A round with more lit spots does not change the dice; it only changes how many bet types are carrying a boosted payout if they happen to win.
Which bets can carry a Lucky Numbers multiplier?
Four categories only: Totals, Doubles, Specific and Any Triples, and two-number Combinations. Across all 3,122 rounds in our sample, not one Small, Big, Odd, Even or single-number bet ever appeared on the lit list, a pattern that held for every round logged so far.
That split lines up with how each bet already pays. Small, Big, Odd and Even pay even money and lose outright to any triple, and single-number bets already scale with how many dice match, so Evolution appears to reserve the multiplier for bets whose base odds are longer and hit less often. The table below groups the layout by whether it can ever be lit.
| Bet category | Can be lit with a multiplier | Base payout style |
|---|---|---|
| Small (4-10) / Big (11-17) | No | Even money, loses to any triple |
| Odd / Even | No | Even money, loses to any triple |
| Single number | No | 1:1 to 3:1 by dice matched |
| Total (4 through 17) | Yes | 6:1 up to 50:1 by total |
| Specific Double | Yes | 8:1 |
| Specific Triple | Yes | 150:1 |
| Any Triple | Yes | 30:1 |
| Two-number Combination | Yes | 5:1 |
A bet on Small, Big, Odd or Even is never touched by Lucky Numbers, no matter how many spots light up elsewhere on the layout. The only way to be in position for a boosted payout is a bet placed on a Total, Double, Triple or Combination that happens to be lit.
What multiplier values appear, and how often does each one pay?
Fifteen distinct values, from 5x up to 1,000x. Our feed has recorded lit spots carrying 5x, 10x, 12x, 15x, 20x, 25x, 30x, 50x, 88x, 150x, 200x, 250x, 500x, 888x and 1,000x, and the smaller values in that ladder pay far more often than the larger ones.
Looking only at the 853 rounds in our sample where a lit spot actually won, the paid multiplier broke down like this.
| Multiplier | Winning rounds (of 853) | Share of winning rounds |
|---|---|---|
| 5x | 33 | 3.9% |
| 10x | 166 | 19.5% |
| 12x | 14 | 1.6% |
| 15x | 167 | 19.6% |
| 20x | 89 | 10.4% |
| 25x | 234 | 27.4% |
| 30x | 14 | 1.6% |
| 50x | 49 | 5.7% |
| 88x | 58 | 6.8% |
| 150x | 6 | 0.7% |
| 200x | 10 | 1.2% |
| 250x | 5 | 0.6% |
| 500x | 3 | 0.4% |
| 888x | 3 | 0.4% |
| 1,000x | 2 | 0.2% |
25x is the single most common paid value at 27.4% of wins, with 10x and 15x close behind at roughly one in five each. Values of 150x or higher made up just 2.5% of paid rounds combined, and the two largest, 500x and above, appeared five times total across the whole sample. The median paid multiplier is 20x, the average is 35.7x, and the gap between those two figures, driven by a handful of triple- and four-figure outliers, is why the average feels bigger than a typical win.
How often does a lit spot actually win, and for how long can you wait?
27.32% of rounds, or 853 of 3,122. That is the share of rounds where the dice landed on one of that round's lit spots and paid the boosted multiplier rather than the base odds. The other 72.68% either had no lit spot win or, on 1.1% of rounds, had nothing lit at all.
Gaps between boosted wins average 3.7 rounds, and the longest stretch without one in our sample so far is 28 rounds. At roughly 30 to 35 seconds per round, a 28-round drought runs about fifteen minutes. Using the observed hit rate, the chance of going N rounds with no boosted win at all comes from 0.7268 raised to the power of N; ten rounds in a row with nothing paid works out to about 4.4%, uncommon but far from rare.
Big wins, meaning any lit spot that paid 100x or more, sit in a different tier. They landed 29 times across the whole sample, averaging one every 104.9 rounds, and the longest gap between two of them ran to 400 rounds, close to two hours of continuous play. Because tracking for this game covers only 29 hours of history so far, treat these gap figures as an early read rather than a settled long-run average, and expect them to firm up as more rounds accumulate.
What are the base payout odds behind each bet type?
The base table below is what a bet pays when it is not lit, and what a lit bet resets to if it loses. Most entries agree across public sources; the totals of 5, 6, 15 and 16, along with the two-number Combination, show minor differences between sources, so treat the figures below as the commonly published table and confirm exact odds in your table's in-client help before staking real money.
| Bet | Payout |
|---|---|
| Small (4-10) / Big (11-17) | 1:1 |
| Odd / Even | 1:1 |
| Total 4 or 17 | 50:1 |
| Total 5 or 16 | 20:1 |
| Total 6 or 15 | 15:1 |
| Total 7 or 14 | 12:1 |
| Total 8 or 13 | 8:1 |
| Total 9, 10, 11 or 12 | 6:1 |
| Specific Double (e.g. 4-4) | 8:1 |
| Specific Triple (e.g. 4-4-4) | 150:1 |
| Any Triple | 30:1 |
| Two-number Combination | 5:1 |
| Single number | 1:1 to 3:1 by dice matched |
A Lucky Numbers multiplier does not add to these odds; it replaces them for that round only. A Specific Triple lit at 1,000x pays 1,000:1 if it wins, not 150:1 plus 1,000x on top. The 150:1 base is what that same triple pays on any round where it wins without being lit at all.
What is the biggest multiplier Super Sic Bo has paid so far?
1,000x, and it has happened twice. Both wins came on Specific Triple-4, on 2026-08-28 at 01:46 UTC and again the same day at 08:36 UTC, and in both cases the dice total was 12, meaning the roll behind each one was 4-4-4.
The next tier down, 888x, has landed three times: Specific Triple-5 on 2026-08-27 at 12:13 UTC and again at 22:26 UTC, and Specific Triple-2 on 2026-08-28 at 14:58 UTC. At 500x, our sample has a Total-17 win on 2026-08-27 at 13:50 UTC and two Total-4 wins on 2026-08-28, at 03:42 and 10:37 UTC. Every one of these top results landed on a Total or a Specific Triple, the two bet categories with the longest base odds on the layout, fitting the pattern that the largest lit multipliers tend to sit on the spots least likely to actually win.
Does Super Sic Bo have a bonus round or a bonus buy?
No, to both. Super Sic Bo is a straight three-dice game with the full Sic Bo betting layout. There is no separate bonus screen, no free-game round and no purchase option that guarantees a Lucky Numbers hit. Every round runs the same sequence: bets close, the RNG lights a batch of spots, the dice settle, and whatever wins gets paid at its lit multiplier or its base odds.
That also means there is nothing extra to trigger beyond placing a bet on a spot that happens to be lit. You cannot pay to force more spots to light up, and you cannot pay to skip to a round where a multiplier is guaranteed to land. A site describing a Super Sic Bo bonus buy is not describing Evolution's official game.
Has total 18 or triple-6 never hit, and does that matter?
Total 18, which needs a 6-6-6 roll, has not landed once in the first 3,122 rounds, against a theoretical share of 0.46%, or roughly 14 expected occurrences in a sample this size. Triple-6 itself, the only roll that produces total 18, shows zero occurrences among the other triples tracked so far: 4-4-4 landed 28 times, 1-1-1 fourteen, 3-3-3 twelve, 5-5-5 nine, 2-2-2 seven.
Treat that as small-sample noise, not a rule. With 29 hours of history, a gap this size on a single roll with 0.46% odds sits well within what randomness produces; the chance of any given roll not producing 6-6-6 is 215 out of 216, or 99.54%, on every single roll regardless of what came before. Every other total in the data sits within about a point of its theoretical share, which is the more useful signal: 8, 9, 10, 11 and 12 all landed within a point of expectation, and the extremes at 3, 4 and 17 tracked closely too. As rounds accumulate, expect the total-18 gap to close on its own; a dice game with no memory does not owe a particular roll anything on any particular timetable.
Does the Lucky Numbers feature change Super Sic Bo's RTP?
Only at the level of the individual bet, and Evolution states the certified return by bet type rather than as one blended number. The headline figure is 97.22% on Small/Big and Odd/Even, and the range across the whole layout runs from about 95.02% up to that same 97.22%, per Evolution's certified math sheet.
It is tempting to multiply the observed 27.32% hit rate by the 35.7x average paid multiplier and treat the result as the game's return, but that shortcut does not hold up. The multiplier applies to whichever specific bet type happened to be lit, and each bet type has its own base odds and its own stake pool, so blending the hit rate with the average multiplier overstates the actual return by a wide margin. For a real figure, use Evolution's published per-bet numbers, which our RTP page breaks down alongside what our tracker observes against them; the site-wide RTP monitor shows how that compares across every game we track.
Common misconceptions about the Lucky Numbers feature
A few beliefs about this feature do not hold up against the data collected so far.
- "A 1,000x lit spot means the game is about to pay big." The value is only paid if the dice actually land on that exact spot; a Specific Triple needs one roll out of 216 to hit at all, lit or not.
- "More lit spots means better odds." The count of lit spots, 0 to 13 in the sample, changes how many bet types could pay boosted odds, not the chance that the dice produce any particular result.
- "Small, Big, Odd and Even can be boosted if you watch closely enough." Across 3,122 rounds, none of those four spots, nor any single-number bet, has appeared on the lit list.
- "A drought means a boosted win is due." The chance of any round paying a boosted multiplier is fixed by the RNG on that round alone; a 28-round drought does not raise the odds on round 29.
None of this changes the underlying math. Every bet on the Super Sic Bo layout carries a house edge before or after a multiplier is applied, and no sequence of past rounds shifts what the next roll is likely to do.
How to track Lucky Numbers activity on the live stats page
Our live stats page pulls from the same feed behind every number on this page, updated as rounds complete. It shows the current lucky-numbers hit rate, the distribution of paid multipliers, and how long it has been since the last boosted win or the last 100x-plus result, so you can see the live drought rather than the historical average quoted here.
Because tracking for this game only began on 2026-08-27, the figures on that page and on this one will keep moving as more rounds are logged; a few weeks of data should smooth out artifacts like the missing 6-6-6 discussed above. For the wider betting menu and how to size bets around the multiplier feature, see the strategy page; for step-by-step rules on placing a bet before the lucky numbers light up, see how to play.
Other Evolution tables run a similar random-multiplier idea on different layouts. Lightning Dice strikes a subset of totals with 10x to 1,000x values on a simpler board with no Doubles or Combinations, while Super Sic Bo spreads the same idea across a much wider bet menu. If you play Mega Sic Bo elsewhere, note that it is a Pragmatic Play title, not an Evolution game, so its math and multiplier mechanics are not the same product. Whichever table you choose, set a loss limit before the first roll and treat any multiplier as entertainment rather than an edge; the Responsible Gambling Observatory has more on reading streaks and droughts without acting on them.
Frequently asked questions
What is the Lucky Numbers feature in Super Sic Bo?
Lucky Numbers is Super Sic Bo's random multiplier feature. Before each roll, the RNG lights a batch of Total, Double, Triple and Combination spots on the layout, averaging 4.0 per round in our data, and assigns each one a fixed multiplier from 5x to 1,000x. If the dice land on a lit spot, that bet pays the multiplier instead of its normal odds; if not, it pays the base table. There is no separate bonus screen.
How often does Super Sic Bo pay a boosted multiplier?
In our first 3,122 tracked rounds, a lit spot actually won and paid its boosted multiplier in 27.32% of rounds, or 853 times. The average gap between boosted wins was 3.7 rounds, with a longest observed drought of 28 rounds. Bigger wins of 100x or more were rarer, landing 29 times, averaging one every 104.9 rounds with a longest gap of 400 rounds in this early sample.
What is the biggest multiplier Super Sic Bo has paid?
1,000x, reached twice on Specific Triple-4, both on 2026-08-28 (01:46 and 08:36 UTC), each time on a dice total of 12. The next largest was 888x, paid three times on Specific Triple-5 and Triple-2 across 2026-08-27 and 2026-08-28, and 500x has landed three times on Total-17 and Total-4. The design maximum matches our tracker's own top figure of 1,000x.
Does Super Sic Bo have a bonus round?
No. Super Sic Bo has no separate bonus round and no bonus buy. It is a standard three-dice game where every round follows the same sequence: bets close, a batch of spots is randomly lit with a multiplier, the dice settle, and wins are paid at either the lit multiplier or the base payout table. The only way to be involved is a bet on a spot that happens to be lit.
Can Small, Big, Odd, Even or Single-number bets get a Lucky Numbers multiplier?
No. Across all 3,122 rounds in our sample, not one Small, Big, Odd, Even or single-number bet has ever appeared on the lit list; only Totals, Doubles, Specific and Any Triples, and two-number Combinations can be boosted. Those four even-money and single-number bet types always settle at their normal 1:1 to 3:1 odds, regardless of how many other spots light up.