Super Andar Bahar Live Stats: What the Tracker's First 1,371 Rounds Show
By LiveCasinoData editorial team ยท Updated 2026-08-28 ยท 14 min read
Our Super Andar Bahar tracker went live on 2026-08-27 and had logged 1,371 rounds by 2026-08-28, less than two days of history. In that early sample, Andar won 51.57% of rounds against a 51.5% theoretical split, and 249 rounds (18.16%) were flagged as Lightning Hand rounds where the winning Card Count bucket carried a boosted payout. Every figure on this page is an early snapshot that will firm up as the round count grows, not a settled baseline.
Key takeaways
- The tracker at /games/super-andar-bahar started collecting on 2026-08-27 and held 1,371 rounds as of 2026-08-28, under two days of history.
- Andar won 707 of 1,371 rounds (51.57%) and Bahar won 664 (48.43%), close to the game's 51.5%/48.5% theoretical split.
- 249 of 1,371 rounds (18.16%) were Lightning Hand rounds, split almost evenly between Andar wins (122) and Bahar wins (127).
- The Card Count bucket 1-5 accounted for 27.7% of rounds and 46-49 for just 0.1% (2 of 1,371 rounds), matching the expectation that a match gets likelier as more cards are dealt.
- Across the 249 Lightning Hand rounds, the average boosted multiplier was 25.99x, the median 8x, and the single largest was 2,500x on one occasion; small counts mean these will move as more data arrives.
Live data: last 90 days of Super Andar Bahar
Open the live tracker โ| Result | Observed | Theoretical | Difference | Avg multiplier | Max |
|---|---|---|---|---|---|
| Andar | 52.02% | 51.5% | +0.52 | 3.2x | 80x |
| Bahar | 47.98% | 48.5% | -0.52 | 8x | 2,500x |
Source: LiveCasinoData tracker, refreshed every 10 minutes. Figures on the live page move as new rounds arrive.
Super Andar Bahar is one of the newest additions to our tracker, and its live-stats page looks different from an established game's for one reason: the sample is tiny. Data collection on the Super Andar Bahar tracker began on 2026-08-27, and by 2026-08-28 it held 1,371 rounds, well under two days of history. This page explains what a round record holds, how to read the widgets on the tracker, and what those first 1,371 rounds do and do not tell you. For the rules themselves, see the Super Andar Bahar guide.
What does one Super Andar Bahar round record contain?
Seven pieces of information: the Joker card, both hands as they were dealt, the total card count before a match, the Card Count bucket that count falls into, whether that round was flagged a Lightning Hand, the boosted multiplier if it applied, and which side, Andar or Bahar, won.
Our collector reads these from the same feed the game client uses. The Joker and both hands come first, then the card count once the match lands. That count sorts into one of ten buckets (1-5, 6-10, and so on up to 46-49), each carrying its own base payout. The feed also carries a sideBetMultiplier field showing the boosted payout if that bucket was one of the ones Evolution selected for a multiplier that round, and an isLightningHand flag confirming whether the winning bucket was actually one of the boosted ones.
One quirk is worth flagging for anyone comparing our data against another source. The raw feed's field labeled multiplier is not a multiplier at all in the Lightning sense; it is the base payout ratio for the main Andar or Bahar bet (0.9 for Andar, 1.0 for Bahar). Our database does not store that field directly. Instead, the multiplier column in our own tables holds 1 for any round where isLightningHand is false, and the round's boosted sideBetMultiplier whenever isLightningHand is true. The bonus_triggered column mirrors isLightningHand. Everything else, the Card Count bucket, the raw card count, both hands' cards, the Joker, and the base (non-boosted) side bet payout, is preserved in the result_details field for anyone who wants the full picture rather than the summary column.
How many rounds has the tracker collected, and how fresh is that data?
1,371, all from 2026-08-27 and 2026-08-28. That is the entire history so far, since Super Andar Bahar only joined our collection feed on the earlier of those two dates.
For context, other games on this site carry hundreds of thousands of rounds spanning many months. Super Andar Bahar does not yet, and every statistic quoted below should be read with that in mind. A percentage built on 1,371 rounds can shift by a full point with a single afternoon's play, while the same shift on a dataset of 100,000 rounds would barely register. Nothing here is wrong, it is simply early. As the round count climbs into the tens of thousands over the coming weeks, the numbers on this page and on the live tracker will settle and narrow, and we will keep this page current as that happens.
Evolution deals Super Andar Bahar continuously from a live studio, with each round's betting window running roughly 30 to 45 seconds. At that pace the tracker should accumulate a meaningfully larger sample within days, and the widgets described below will grow more informative as it does.
How closely does the Andar/Bahar split match the published odds?
Closely, even at this early stage. Of 1,371 rounds, Andar won 707 (51.57%) and Bahar won 664 (48.43%), against a published theoretical split of about 51.5% Andar and 48.5% Bahar.
| Side | Wins | Share | Theoretical | Payout | Approx. RTP |
|---|---|---|---|---|---|
| Andar | 707 | 51.57% | 51.5% | 0.9:1 | ~97.85% |
| Bahar | 664 | 48.43% | 48.5% | 1:1 (even money) | ~97.00% |
The result-share chart on the tracker plots this comparison and updates as new rounds come in. What makes Super Andar Bahar unusual among two-outcome games is that the side with the better win rate does not carry the better payout. Andar wins more often, but at 0.9:1 it pays less per win than Bahar's even money. That tradeoff is what pulls the two sides' RTPs close together (about 97.85% versus 97.00%) instead of pulling apart the way win rate alone would suggest. The strategy page walks through that math bet by bet; this page's job is only to show what our own rounds have done so far.
A gap of a few tenths of a point between observed and theoretical, which is roughly what 707-versus-664 represents, is well inside the range a fair deck produces over 1,371 hands. It is also exactly the kind of gap that can move a point in either direction over the next few thousand rounds, so treat the current 51.57%/48.43% split as a first read rather than a fixed number.
What does the Card Count bucket distribution show?
That a match gets more likely the more cards are dealt, which produces a curve heavily weighted toward the low buckets. In our first 1,371 rounds, the 1-5 bucket alone accounted for 27.7% of all outcomes.
| Card range | Base payout | Share of rounds (1,371) |
|---|---|---|
| 1-5 | 2:1 | 27.7% |
| 6-10 | 3:1 | 21.1% |
| 11-15 | 4:1 | 16.4% |
| 16-20 | 5:1 | 12.7% |
| 21-25 | 8:1 | 9.3% |
| 26-30 | 12:1 | 6.1% |
| 31-35 | 20:1 | 4.4% |
| 36-40 | 40:1 | 1.8% |
| 41-45 | 110:1 | 0.4% |
| 46-49 | 800:1 | 0.1% (2 rounds) |
The base payout table climbs as the bucket's frequency falls, which is standard for a side bet built this way: rare outcomes carry large multipliers, common ones carry small ones. Note that the exact per-bucket theoretical RTP figures for these side bets have not been independently confirmed against Evolution's own client help panel for this page, so treat the payout-versus-frequency relationship above as directionally reliable rather than as proof any single bucket carries better long-run value than another.
Only two of our 1,371 rounds fell in the 46-49 bucket. That is far too few to say anything meaningful about how often the rarest bucket actually lands relative to its 800:1 payout; it simply confirms the bucket exists and pays out on our feed the way the paytable says it should.
How often does the Lightning Hand feature trigger?
18.16% of the time so far: 249 of our first 1,371 rounds were flagged as Lightning Hand rounds, meaning the winning Card Count bucket happened to be one of the one-to-five buckets Evolution boosted that round.
That rate split almost evenly by which side won the main bet, 122 Lightning Hand rounds on Andar wins and 127 on Bahar wins, which is what you would expect since the side bet selection has nothing to do with which side wins the main hand. The Lightning multiplier stats panel on the tracker shows this rate for whichever window you select, alongside the multiplier values themselves.
Across those 249 Lightning Hand rounds, the boosted multiplier averaged 25.99x, with a median of 8x. The 90th percentile sat at 36x, and the single largest boosted multiplier recorded so far was 2,500x, on one occasion. A wide gap between a median of 8x and an average of 25.99x is typical for a feature with rare, very large boosts; a handful of big multipliers pull the mean well above where most rounds actually land. Two full days is not enough rounds to say whether 18.16% is the feature's settled long-run rate, but it is the number our feed has produced so far.
| Card range | Base payout | Observed lightning boost range |
|---|---|---|
| 1-5 | 2:1 | 5x-10x |
| 6-10 | 3:1 | 6x-10x |
| 11-15 | 4:1 | 8x-20x |
| 16-20 | 5:1 | 10x-25x |
| 21-25 | 8:1 | 15x-20x |
| 26-30 | 12:1 | 25x-60x |
| 31-35 | 20:1 | 40x-60x |
| 36-40 | 40:1 | 80x-100x |
| 41-45 | 110:1 | 200x (1 sample) |
| 46-49 | 800:1 | 2,500x (1 sample) |
The two rightmost rows carry a single observation each, so their ranges are not ranges at all yet, just the one boosted value the feed happened to record. Read that table as a description of the shape the feature takes, not as a guarantee of what any specific bucket will boost to next time. Details on how the boost is selected and how it interacts with the base paytable are covered on the Lightning multipliers page.
How big were the biggest results in the early data?
The largest single result recorded so far is a 2,500x boosted payout on the rare high-count buckets, observed once in the first 1,371 rounds. Third-party sources report a maximum theoretical ceiling around 4,000x on Super Andar Bahar, achievable by landing a boosted 46-49 bucket at the top of its range, though that exact ceiling figure has not been confirmed directly against Evolution's own published rules for this page.
A single 2,500x occurrence in a two-day sample tells you the mechanism works and that outsized results are possible, and not much more. With only two rounds landing in the 46-49 bucket at all, and only one recorded lightning boost at that extreme, there is no basis yet for saying how often a result of that size should occur, or where within the reported 4,000x ceiling the true distribution sits. The highest-multipliers panel on the tracker will list each large result with its date and bucket as more accumulate, and that list is worth revisiting once it holds dozens of entries rather than one.
How does the drought tracker treat a rare feature like Lightning Hand?
It reports the number of rounds since the feature last fired and the longest gap seen in the window, the same approach it uses for any repeating event. In our first 1,371 rounds, the average gap between Lightning Hand rounds was 5.52 rounds, and the longest single gap observed was 31 rounds.
Given the observed 18.16% trigger rate, the chance of going N rounds without a Lightning Hand works out to roughly 0.818 raised to the power of N. Ten rounds without one would carry about a 13.4% chance under that early rate, so a run like the 31-round gap already seen, while on the long side, is not the kind of outlier that suggests anything unusual happened. It is a reminder that gaps of that length occur naturally even with a roughly one-in-five trigger rate.
As with every figure on this page, that 18.16% rate and the gap statistics built on it are drawn from under two days of rounds. The Lightning selection process has no memory of past rounds regardless of what the true long-run rate turns out to be, so a long gap on the drought tracker is not a sign the feature is due. The drought and pattern discussion on our responsible gambling pages covers why treating any gap as predictive is a mistake, across every game we track.
What does the probability calculator do for Card Count buckets?
It converts a bucket's chance per round into the odds of at least one hit across a chosen number of rounds, using the same logic as the calculators on our other game pages. Once Super Andar Bahar's theoretical per-bucket probabilities are confirmed against official figures, the calculator will use those rather than our still-small observed shares, because a settled theoretical number stays accurate for the next round in a way an early sample does not.
Until then, the calculator on this game's page should be treated as a preview. Its usefulness will grow with the dataset, the same way every other widget on this tracker will.
Do hot and cold buckets or Joker ranks carry any information?
Not in a two-day sample, and the honest answer would be much the same even with a much larger one. The Joker rank distribution across our 1,371 rounds looked roughly uniform: all 13 ranks fell somewhere between 86 and 131 occurrences against an average near 105 per rank, with no rank standing out beyond what small-sample noise would produce from a fair single deck.
That evenness is a reasonable early sign the deck and shuffle are behaving as expected. It is not, and should not be read as, evidence that any particular Joker rank is more or less likely to appear next. Cards do not carry memory between rounds any more than a wheel does, and a hot/cold panel built on 1,371 rounds will reshuffle its rankings substantially as more data lands. The fairness index is the right place to check for longer-run deviations once this game has enough rounds behind it to make that check meaningful.
Where does the data fall short?
Beyond the small sample already discussed at length, four other limits apply. The feed covers one Super Andar Bahar table, our record starts on 2026-08-27, timestamps are stored in UTC, and the tracker sees outcomes rather than bets.
One table means our figures describe the specific Evolution stream we collect from, likely dealt from an Indian-themed studio, though the exact studio location has not been independently confirmed for this page. Card and RNG behavior should not vary meaningfully between an operator's tables sharing the same game, but a specific result listed here happened on our table, not necessarily the one you were watching.
The start date is the single biggest limit right now. Super Andar Bahar launched in April 2022, so our two days of data cover a sliver of the game's history, and any statement about the largest result "ever" paid on this game is beyond what we can support. Every figure on this page means "as of 2026-08-28, since 2026-08-27," nothing more.
We also do not see wagers, only which side and which Card Count bucket won. The Lightning Hand rate and its multiplier averages are facts about the cards and the RNG selection, not about how much money moved on any given round. A 2,500x boost on a bucket nobody staked on pays nobody, and our figures cannot distinguish that case from a heavily backed one. Observed return figures published on the RTP monitor for this game should be read as a theoretical calculation from round outcomes, not a measurement of actual player returns.
How should I use Super Andar Bahar stats while this tracker is new?
Cautiously, and mainly as a way to watch the numbers converge toward the published odds rather than as a betting signal today. The two figures worth checking back on as the sample grows are the Andar/Bahar split against its 51.5%/48.5% theory and the Lightning Hand rate against whatever settled figure it lands on with tens of thousands more rounds behind it.
A house edge applies to every bet on this game regardless of what any early-stage widget shows, and no amount of watching a drought counter changes the odds on the next hand. Set a loss limit before you sit down and treat any short-run pattern, ours included, as noise until the sample says otherwise. If you want the same kind of tracking on a more established Evolution card game while this one builds history, the Lightning Baccarat guide, Dragon Tiger guide, Speed Baccarat guide and Peek Baccarat guide cover close relatives with much deeper datasets behind them.
Frequently asked questions
How many rounds has the Super Andar Bahar tracker recorded?
As of 2026-08-28, 1,371 rounds, starting from 2026-08-27. That is under two days of history, so every percentage on this page is an early-sample figure, not a settled long-run average. The tracker at /games/super-andar-bahar updates continuously, and its numbers will read differently, and more reliably, once the round count reaches the tens of thousands other games on this site have accumulated.
How often does Andar win versus Bahar in Super Andar Bahar?
In our first 1,371 rounds, Andar won 707 times (51.57%) and Bahar won 664 times (48.43%), close to the game's published 51.5%/48.5% split. Andar wins more often but pays 0.9:1, while Bahar wins less often and pays even money, which is why the two sides land at similar RTPs (about 97.85% for Andar and 97.00% for Bahar) despite the gap in win rate.
What is the Lightning Hand feature in Super Andar Bahar?
Before each round's cards are dealt, Evolution randomly boosts the payout on between one and five of the ten Card Count side bets. If the round's winning Card Count bucket happens to be one of the boosted ones, the round is flagged a Lightning Hand. In our first 1,371 rounds this happened 249 times, an 18.16% rate, with boosted payouts averaging 25.99x and reaching as high as 2,500x once.
How often do Card Count side bets pay in Super Andar Bahar?
It depends entirely on the bucket picked. The 1-5 card bucket won 27.7% of our first 1,371 rounds because a Joker match is likeliest early in the deal, while the rare 46-49 bucket won just 0.1% of rounds, only twice. Low buckets pay small odds (2:1 to 5:1) because they hit often; high buckets pay large odds (up to 800:1 at the extreme) because they almost never land.
Is Super Andar Bahar rigged or random?
Nothing in our early data suggests otherwise. The 13 Joker card ranks came up roughly evenly across our first 1,371 rounds, the Andar/Bahar split tracked the published 51.5%/48.5% odds, and the Card Count buckets followed the expected shape of an early match being more likely than a late one. The sample is still small, and the fairness index at /fairness tracks longer-run deviations across every game we cover, including this one as it grows.